By R Blank; et al
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Before defining the tools, I should add one additional requirement to the set of functional requirements: use free options when possible. As a selffunded organization providing a free service, economics matter. And, fortunately, for many of the required components of an application like this—particularly on the server side—free options not only exist, but are also often robust and well-featured. html As I walk you through the software we used in developing and deploying the RMX, you will note how many applications we employ that are free and open source.
It makes it easy to design great experiences through a graphical, rather than code-driven, interface. It invites experimentation with, rather than forcing immersion into, ActionScript and the creation of dynamic experiences. And, of course, it is still the most economical animation option available. And fortunately for all of us, we have the choice. Flash and Flex are entirely different tools, designed for the creation of very different experiences. Don’t fight it—exploit it. Use the tool that’s right for you—and odds are, if you’ve bought this book, you’ve already decided that Flex is for you.
Over the past several years, the Flash development options have become more diverse and specialized. For instance, Adobe Captivate is a tremendous way to create simulation-based training modules. There is nothing you can do in Captivate that you couldn’t effectively emulate in Flash, but packaging those specific features required for simulation training in a separate tool means that creating those experiences is much more rapid (and in the case of Captivate, designed for PowerPoint-level users, it is also easier for lower-level developers).
AdvancED Flex application development : building rich media X by R Blank; et al