Download Advances in Dynamic Games: Theory, Applications, and by David M. Ramsey (auth.), Pierre Cardaliaguet, Ross Cressman PDF

By David M. Ramsey (auth.), Pierre Cardaliaguet, Ross Cressman (eds.)

ISBN-10: 0817683542

ISBN-13: 9780817683542

ISBN-10: 0817683550

ISBN-13: 9780817683559

This e-book specializes in quite a few points of dynamic video game thought, featuring state of the art study and serving as a testomony to the power and development of the sector of dynamic video games and their functions. Its contributions, written by means of specialists of their respective disciplines, are outgrowths of displays initially given on the 14th foreign Symposium of Dynamic video games and purposes held in Banff.

Advances in Dynamic Games covers a number of subject matters, starting from evolutionary video games, theoretical advancements in video game concept and algorithmic easy methods to purposes, examples, and research in fields as various as mathematical biology, environmental administration, finance and economics, engineering, information and keep an eye on, and social interplay. Featured all through are invaluable instruments and assets for researchers, practitioners, and graduate scholars attracted to dynamic video games and their functions to arithmetic, engineering, economics, and administration science.​

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Additional resources for Advances in Dynamic Games: Theory, Applications, and Numerical Methods for Differential and Stochastic Games

Example text

It may well be interesting to generalize the model to allow variable mortality rates. e. a threshold strategy according to which younger mates are always preferred. However, it is possible that the mortality rate is higher for young adults than for middle-aged adults. In this case, the equilibrium strategy may well be of a more complex form, since a middle-age mate may be preferable to a young mate. It would also be interesting to look at the interplay between resource holding potential (RHP) (see Parker [16]) and age.

4). We consider this an entirely realistic condition given that the victor is likely to have “more left in the tank” than the vanquished (see [4], pp. 121–122 for a similar argument). Indeed, in these cases costly signals may serve as an honest indicator of how much the victor has in reserve, and thereby intimidate the opponent into submission. The “Ali shuffle” [8] is potentially one such example of an honest demonstration of a fighter’s superiority. Analogous behaviors, which may have 2 Signalling Victory to Ensure Dominance 31 evolved at least in part to provide an honest signal of an individual’s ability (in this case to escape predators), include stotting by Thomson’s gazelles [5], push-up displays by anolis lizards [14] and aerial singing by skylarks [7].

Likewise, post-conflict displays in the black-capped chickadee, Poecile atricapillus—albeit more common among losers than among winners—were more likely 2 Signalling Victory to Ensure Dominance 27 to occur after highly aggressive contests [15]. Collectively, these recent studies suggest that context dependency might be a general feature of post-conflict displays. Clearly, if mathematical models are to be of value in understanding victory displays, then they should help explain not only the display, but also who displays, and with what intensity.

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Advances in Dynamic Games: Theory, Applications, and Numerical Methods for Differential and Stochastic Games by David M. Ramsey (auth.), Pierre Cardaliaguet, Ross Cressman (eds.)


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