By G. W. Childs
Prepare to step into the mysterious global of the game sound dressmaker and composer. growing tune and Sound for video games examines the obligations linked to every one of those roles and provides advice and perception for breaking into the company. With centred sections for every of those very important roles, this publication bargains an insider's check out how the sound clothier and compositor healthy into the sport creation staff and the way those roles have interaction with each other. you will disguise the basic instruments of the alternate and may research sound layout and compositional information that could prevent time and make you extra effective.
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This chapter covers some of the equipment pros use, explores ideas for locations, and reveals methods that make things easier as you take your first steps into field recording. By the end of this chapter, hopefully you’ll run out and buy a new field recorder (or at least vow to start saving for one). Hopefully, instead of slamming the window because of those noisy birds, you’ll stick a microphone outside to record them. This chapter seeks to inspire that much passion. 23 QQQ CHAPTER 3 } Field Recording When to Go Out in the Field Do you need a fresh set of sounds for every game you work on?
3, eliminates this worry with its on-board limiter. A limiter keeps a sound’s volume from going past a certain level. 3 The Edirol R-4 packs a lot of pro features in a really good price. 27 QQQ CHAPTER 3 } Field Recording having to constantly mind your meters. If you don’t have a set of mics to work with at the start, you’ll be happy to know that the R-4 has a set of built-in stereo mics. This is okay, but it’s always better to have a set of external mics designed with a little more quality. Q Those Funny Little Meters Perhaps on your home tape recorders or computer you’ve noticed the VU or PPM meters that show how much volume is coming in from your recorded source.
I just want to stress knowing when to record and when to use your library. Be Prepared The night before you have a field-recording assignment, make sure you have these things done: Q Batteries charged, verified, and double-checked Q Microphones packed Q Accessories packed: shock mounts, wind socks, and any other items that you use on a regular basis Plan based on what type of field recording you’re doing. Will you be outside? Will you need a microphone stand? Will you need earplugs? All these things can come up.
Creating music and sound for games by G. W. Childs